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The Morton Report Interviews Shane-Michael Vidaurri on ‘Iron: Or, the War After’

Bill Baker of The Morton Report continues his series of interviews with Archaia creators (he has spoken with Moro Rogers of City in the Desert, Tom Brown of Hopeless, Maine, and Nimue Brown of Hopeless, Maine in the past) with one with newcomer Shane-Michael Vidaurri, author and artist of the recently released, critically acclaimed, original graphic novel, Iron: Or, the War After. Here’s an excerpt of their conversation:

How do you describe Iron: Or, the War After to those who are unfamiliar with it?

SHANE-MICHAEL VIDAURRI: I like to say it’s The Wind in the Willows meets All Quiet On the Western Front.

Given that all of the characters are anthropomorphized animals, and the fact that your bio states that you live with a fair number of different beasties, I take it that you’re a huge fan of all creatures great and otherwise. So I have to ask, what do you find fascinating about animals personally, and what about their behavior and bodies makes them such good subjects for storytelling?

VIDAURRI: I think animals are interesting in a storytelling sense because they are basically a Rorschach test. We see human qualities in them, or at least we imagine that we do. I think the fact that we think the crow is laughing or the lion is proud has more to do with us than it does with them.

You can read the rest of the insightful interview at The Morton Report!