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‘Iron: Or, The War After’ is the ‘kind of book that speaks volumes’

GeekofOz.com’s Ryan Huff reviews ‘Iron: Or, The War After’. ‘Iron’ takes place in the aftermath of a long war, in a world of constant winter. An intelligence spy from the Resistance—the rabbit, Hardin—steals secret information from a military base of the Regime. His actions set off a chain of events that reverberates through the ranks of both sides.

From the very first page, Shane-Michael Vidaurri creates a scene that is every bit as intriguing as Tinker, Tailor, Soldier, Spy. The use of anthropomorphic characters makes you guess and second guess yourself at every turn and manages to use preconceived notions of good and bad into unexpected plot twists at the hands of the reader themselves. Questions are raised as to whether the cute Mr Hardin is truly so cute and is Captain Engel as blood thirsty as his exterior makes him appear. While these preconceived notions of the cute bunny vs the scary tiger come directly from the reader, it is artist and writer SM Vidaurri that pulls the strings. In limiting the amount of dialogue and number of panels, he allows the readers mind to wander. Unlike with many other comics where wordless panels are skimmed, Vidaurri’s art is so beautiful, and so delicate, that even silent panels warrant closer inspection. In Iron, Vidaurri has shown the kind of creative restraint that many seasoned veterans seem to overlook, sometimes less truly is more. So much of this story is told visually, almost cinematically, without using dialogue as a crutch.

To read the rest of this review, please go to GeekofOz.com. To learn more about ‘Iron: Or, The War After”, click here, and to get your digital copy of the thrilling graphic novel, go to comiXology.