News Article

Graphic Novel Reporter interviews Charles Soule, creator of ‘Strange Attractors’

Writer for Graphic Novel Reporter, John Hogan, interviews creator Charles Soule about life in New York City, complexity theory, and his research and inspiration for creating Strange Attractors.

When did you first learn about complexity theory?
I’ve known about it for a long time — it’s hard to say for sure, but I think my first glimpse was probably the original Jurassic Park novel by Michael Crichton. He focused on chaos theory, but that’s just complexity theory’s slightly wilder cousin. I read a lot as a general matter, and so I’m sure I stumbled across it here or there. As far as Strange Attractors goes, though, I absolutely ramped up my reading once I knew that this was what the story would be about. I’m no mathematician, although I do love numbers in a layman sort of way. I tried to make the theory behind the ideas work as best as I could — although I have a feeling a true expert in the field might have some notes for me. I think it hangs together pretty well, though — the ideas in the book are just this side of plausible, which is where you want to be.

How long did it take to research this book?
I’d say I spent a few months reading just about everything I could find about complexity theory. There are some great books on the subject. Some are written for a non-specialist audience, and others…aren’t, to put it mildly. Still, I got something out of everything I read.

Check out the full interview here!